Pink Nintendo character from Planet Popstar / MON 6-2-25 / Rule-making grp. for a residential community / Actual shape of the Crab Nebula, disappointingly / Preferring platonic relationships, informally / Greek sorceress who took the phrase "men are pigs" literally / Actor Russell whose surname sounds like a bird / Grandma, in Glasgow
Monday, June 2, 2025
Constructor: Anthony V. Grubb
Relative difficulty: Challenging (when solved Downs-only)
Theme answers:
- "EAT MY SHORTS!" (18A: "Go fly a kite!")
- "PUT A SOCK IN IT!" (28A: "Pipe down!")
- "SUIT YOURSELF!" (49A: "No skin off my nose!")
Kirby (Japanese: カービィ, Hepburn: Kābī, Japanese pronunciation: [kaːbiː]) is the titular character and protagonist of the Kirby series of video games developed by HAL Laboratory and published by Nintendo. He first appeared in Kirby's Dream Land (1992), a platform game for the Game Boy. Since then, Kirby has appeared in over 50 games, ranging from action platformers to puzzle, racing, and pinball, and has been featured as a playable character in every installment of the Super Smash Bros. series (1999–present). He has also starred in his own anime and manga series. Since 1999, he has been voiced by Makiko Ohmoto.
Kirby's signature skill is his ability to inhale objects or creatures and spit them out as projectiles, as well as the ability to suck in air to float over obstacles. His Copy Ability grants him the power to adopt the abilities of the creatures he inhales, while also wearing various costumes or transforming his shape. He uses these abilities to rescue various lands, such as his homeworld Planet Popstar, from evil forces and antagonists, such as Dark Matter or Nightmare. On these adventures, he often crosses paths with his rivals, King Dedede and Meta Knight. In virtually all of his appearances, Kirby is depicted as a cheerful, innocent, and food-loving character.
Kirby has been regarded as one of the most iconic video game characters of all time, as well as one of the cutest and most lovable. He has achieved high popularity with gamers in Japan. He has also been praised for being one of the most versatile characters, due to starring in a large catalogue of games that cuts across a variety of video game genres. (wikipedia)
KIRBY to F-BOMB (insane "word" to parse when you can't see the clue) to SMUG really did me in for a while. Even with F-O-B it took me way too long to think of F-BOMB ... so long that I thought one of those crosses must be wrong. I also really struggled to get SMUG ("That's pretty ironic, Rex, don't you think?!"—oh shut up) (42D: High-and-mighty). The clue is probably fine, but I think of SMUG as way lower-key than "high and mighty," which sounds more ... yeah, overt, ostentatious ... something. No good reason for not getting SMUG sooner. Other things slowed me down as well, though nothing so bad as that middle section. No idea what the Scots call their grandmas ... but it turns out it's exactly what the English call their grandmas, i.e. NAN. Nearly wrote in NAE because of its Scottish specificity, but then why would the word for "grandma" be the same word for "no" or "not"? Makes nae sense. Really loved the CROWE / HAWKE crossing in the SW. It was especially fun because I couldn't see the clue for HAWKE, but as soon as I pieced it together, I saw instantly what the puzzle was doing there, and knew the clue for HAWKE would be the same (but for one word) as that for CROWE (54D: Actor Russell whose surname sounds like a bird). First time I can recall intuiting an identiclue. Usually the puzzle forces those on me in unwanted ways, but today ... well, the identicluing was perfect.
Last few things:
- 3D: Emotionally charged, as an issue (HOT BUTTON) — great phrase, and one I can't believe I got right on the first guess, no crosses in place. I was not so lucky with the symmetrical long phrase, CAMERA SHY, which involved a struggle that's much more typical for long answers in a Downs-only solving situation (36D: Out of the picture, maybe?)
- 5D: Rule-making grp. for a residential community (HOA) — LOL I was just thinking about Home Owners Associations yesterday (and not in a good way—never in a good way). Sometimes I think about / marvel at the fact that I live in a neighborhood with people who are both very like and Very Unlike me, and yet we all seem to get along just fine. This is likely because there is *no* Home Owners Association, so the ultra-conformists among us (perfect green lawns, no dandelions) can't annoy the rest of us with aesthetic overreach. Just as us ultra-liberal types can't make the others take down their tacky right-wing signage. It's win-win! (seriously, I genuinely like my neighbors, all of them)
- 10D: Preferring platonic relationships, informally (ARO) — I'll bet ARO people never figured they'd be overrepresented, anywhere, but man ARO is Number 1 with a bullet where queer identities are concerned. Look at this ARO timeline!: